Funeral Parlor Point and Click

I whipped up everything short of a story for this March 2016 project.

Working in collaboration with Khadeja Merenkov on a story (still in progress), I created an environment and scripts to run a Point and Click Adventure in Unity3D.

When the story is ready the intra-item interactions will be hooked up and I’ll push an update.

For now here are the fruits of my labor over a weekend.

https://danger.itch.io/prepared

FuneralHomePointAndClickTexturedCropped

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